MixBox, a new library for sound

With Knight of the Cave Dragon, I finally added sound to a Ludum Dare game.  I was really surprised by how easy it was, so I’ve polished the library that I used.  Here’s the first official release of MixBox, a C++ library that wraps and extends SDL_mixer.  You can download it from the SDL page and read the quick usage guide to get more details and to get started.

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